IdeaFORGE release notesLatest
IdeaFORGE Turns One Source Story into Podcasts, Slideshows and Videos
Content, marketing and learning teams build media deliverables from source material in one place.
The October 13, 2026 IdeaFORGE release extends how teams build and edit media. IdeaFORGE is a hosted platform where teams turn ideas, stories and documents into podcasts, slideshows, audiobooks and video with AI.
Teams that produce video, read-along and media deliverables work from one source story and their brand styles. A single story becomes a podcast, a slideshow, an audiobook or a faceless video.
| Product | IdeaFORGE |
|---|---|
| Release date | |
| Platform | Web, hosted |
| Previous release | August 26, 2026 |
| Latest release | This releaseLatest |
| Product page | iternal.ai/ideaforge |
- Set up builds with a format-aware form and a Test build toggle.
- Write slide scripts and reel scripts from long stories and research.
- Regenerate single segments of sponsored podcasts without rebuilding the episode.
- Clone a brand style to start a new one from it.
- Keep cover art in re-stitched audiobooks and add titles to PDF slideshows.
- Run large campaigns with a style, voice and template for each entry.
- Retry failed, cancelled or parked builds of a bulk batch through the API.
- Include live-action, research and voice spend in the Usage page.
- Accept workspace invitations from the switcher, with API keys held to member roles.
- Connect agents with build warnings, queue positions and checksum-checked uploads.
- Sort tables by keyboard, work across tabs, and get asked before leaving unsaved story text.
Producers set up a build with the settings that fit the format they pick. In the web console, each format shows its own length options, and the estimate appears before you launch. A Test build option applies a preview preset for the chosen format, and turning it off returns your own settings. Test build is not offered when rebuilding, for formats the preset would not change, or when creating a story's first build.
Producers working from long stories and research can use that text in slide scripts and in the hooks and scripts of reels. A much higher source limit applies to builds started from the console or by API, and shorter sources need no change. Video sales scripts and long-form podcast planning keep their current limit.
Podcast producers revise one segment of a sponsored episode without rerunning the build. Segments are regenerated individually from the console's segment editor or by callers on the API, matched to the episode's sponsor reads, and a request that fails the up-front checks is declined before any spend. Sponsor reads that play from a pre-recorded file cannot be regenerated, some older sponsored builds need a rebuild first, and in series-backed builds a regenerated segment may use the default voice.
Brand teams start a new style from one that already works. Clone, in the editor of an existing style, copies the name, description, prompt and links to the reference images into a new style that is not the default. Integrators and agents clone styles the same way, and Clone asks you to save unsaved edits first.
Audiobook and deck producers hand off completed files that carry their cover art and title. Re-stitching an audiobook that has cover art keeps it in the M4B and MP3 files, and PDF slideshows carry a document title. PPTX and PDF exports stop with a message naming any unreadable slide image. Existing audiobooks and decks keep their current files until they are re-stitched.
Marketing teams run campaigns at scale with the style, voice and template they pick for each entry. An entry's template takes priority over the campaign default when the template fits the entry's format, and importing names the entry and setting that needs attention. Builds made from a series also apply the series' host and guest voices and intro settings, and a voice picked in the build takes priority. These are changes to existing behavior: output and cost can differ for campaigns with a default template or per-entry style or voice and for series-backed builds, and entries that point to a deleted or other-workspace item fail with an error.
Producers recover a failed or cancelled deck, audio or video build whose generation steps completed with a re-stitch from the console or by API, and a build with missing steps is refused with those steps named. Batch retry restarts the failed (default), cancelled or parked builds of a bulk batch through the API and agent tools, skips builds that cannot rerun, and returns a per-item list of what was accepted. Wait for a build's re-stitch to finish before retrying it.
Teams planning media builds see live-action, research and voice spend counted in the cost estimate and the Usage page. Live-action clips and keyframes, research calls and voice synthesis from other voice providers record their spend, and members with read access can run cost estimates. This changes existing behavior for workspaces running those capabilities: a build that would exceed a hard limit can be parked or refused. Totals may omit some tool usage, and limits are set by the platform administrator, not by workspaces.
Members invited by a workspace owner remain pending until they accept from the workspace switcher, and a user-bound API key acts with the lower of its role and the member's current role. Sponsors, music and brand styles resolve inside the workspace running the build, and a new reference to another workspace's item is declined up front, naming the item, for accounts with more than one workspace. These apply to workspaces that use sign-in accounts with roles, and workspace owners send invitations by API.
Agent builders get the information they need to supervise builds and bring files in. Over the API, a build read reports render warnings, and create and rebuild requests report an approximate queue position. Agents that can send an HTTP upload register an asset with a checksum and upload it directly, so incomplete uploads are refused. For teams that bring their own provider keys, a bulk request reports the items that lack a workspace key and rejects those items while the rest are accepted, covering the workspace's default voice, and campaigns can run in those workspaces.
Editors and reviewers who work from the keyboard close stacked windows one layer at a time and sort tables from their column titles. Sorted columns are announced, and action menus respond to arrow keys, Home, End and Escape. In workspaces that use sign-in accounts, each browser tab keeps its own workspace, and a signed-out tab returns to sign-in and brings you back to where you were. Leaving the story page with an unsaved edit to the story body asks first, including on reload.
Yes. The October 13, 2026 release is the latest IdeaFORGE release. Every IdeaFORGE release is listed, newest first, on the IdeaFORGE release notes page.
Legal and forward-looking notice
Availability of features depends on the customer's account, role, organization and workflow configuration, which features are enabled, rollout timing, a supported browser and connection, and service load. Generated media should be reviewed before publication. Scope notes: stacked windows, tabs, build setup and the style editor apply to the web console; batch retry, direct upload and the wait tool apply to the API and agent connectors; workspace invitation, key-role, sign-in, tab and signed-out return items apply to workspaces that use sign-in accounts with roles. Existing builds keep their current output until a rebuild or re-stitch.
This release changes existing behavior in these areas: campaign defaults and per-entry settings, series settings in builds, the spend that Usage and platform-administrator limits include, cost estimates for members with read access, user-bound API key roles, failed sign-in lockout (which applies per account and client address), headshot generation results for API and agent callers (a job to follow, with the completed asset arriving when the job completes), and the wait tool (which returns early with a suggested next step that you call again to keep waiting). Input checks for integrators are tighter. Story tags take a namespace and a value, story updates take no status change (archive and restore are separate actions), bulk requests accept no interactive priority, and reserved settings in bulk items and builds are rejected. Agent clients, and any API caller that asks for strict checking, have unknown settings rejected, while other API callers receive a warning. References to another workspace's sponsors, reuse sources or file references are refused, builds on archived stories are refused, and campaigns have an entry-count limit. Each rejection returns an error naming the problem.
Third-party names are the property of their owners and imply no endorsement. Statements about future capabilities are forward-looking, general in nature and subject to change.